Hi, I’m Lando Ohmke

Art Director | UI/UX Designer | Figma Expert | 2d Artist | Filmmaker

Over the past 10 years in mobile games, I’ve grown from a 2D artist and UI Artist into a Creative/Art Director and UX designer, shaping visual identities and user experiences with strong creative judgment and a deep understanding of users & players. I work closely with production, engineering, QA, and delivery teams to turn complex goals into clear, cohesive solutions.

In parallel, my work extends into film and visual storytelling. As a filmmaker and director, I focus on cinematography, composition, and visual language to craft atmospheric, emotionally driven narratives.

I operate at the intersection of creative strategy and execution, moving fluidly from concept to production, whether that means building design systems, directing shoots, or developing visual worlds through illustration, animation, and motion.

I’d love to help bring your vision to life.

I’m a multidisciplinary creative based in Chile.

My Portfolio

Tetris® Mobile N3TWORK Studios

2018-2023

Tetris® Mobile UI History

20218-2025

DeNA West & Other Projects

2013-2018

Tetris® Mobile playSTUDIOS

2023-2025

Concept Art & Illustration

Selected Illustration Work

Film & Visual Storytelling

Selected Film Work

Testimonials

(...) Lando excels at both craft and leadership, with clean design-to-dev handoffs, thoughtful management, and strong UI instincts. He’s collaborative, low ego, and a pleasure to work with (...)

Christian Rodriguez, GM, Tetris Mobile at playSTUDIOS

(...) Working with Orlando was an amazing experience, and I’m grateful I got the chance to learn from him. Any team would be lucky to have his talent, leadership, and energy driving their projects forward (...)

Matías Kinderman, Video game producer at playSTUDIOS

(...) On a personal level, he is kind, respectful, and generous, making collaboration with him not only productive but also genuinely enjoyable (...)

Fernanda Toro, Motion Designer at playSTUDIOS